Clubs: Find your regular table
Clubs are groups that get together weekly or monthly around one game. Join once, and you hear about every night.
The best game nights are the ones with people you already know. You remember the rules, you skip the introductions, and somebody notices when you are away. Clubs are how you get that at Tabletop Library: a group, a game, a host, and a night that keeps coming back.
1- A group, a game, a regular night
Every club has a game or a theme, a host who runs it, and a list of members. Dune Day plays Dune: Imperium every month. Beginner's Luck plays new games for new players every Wednesday.

Until now, a weekly game was a string of separate events, and you signed up for each one from scratch. With a club you join the group, and the nights come to you.
2- Join once, then just answer
Open a club and press Join. You are now one of its members. Joining does not book you a seat for anything yet.
- Join the club: once
- Get a text: for each new night
- Reply IN or OUT: IN saves your seat
- Come and play

When the host schedules a night, you get a text like this one, or an email if you have texts turned off:
Jordan B. scheduled Dune Sundays for Sun Nov 22 at 5pm. Reply IN to save a seat or OUT if you can't make it.
Reply IN and your seat is saved. Reply OUT and the group knows not to wait for you. You can add a short note if you like. The same two choices are on the Club's page as well, in case you are notification averse.
You only hold a seat once you say yes. So when a night shows four of seven players, four people are really coming. If you have not answered, you get one reminder about a week before.
3- A few details
- Club members hear first. A new night stays with the club for two days. Then it goes on the calendar, where any member can take a seat, if the club is open to members.
- A club event is just an event. Once an event is created for a club, it acts just like any other event for us. You can have other members join, invite people, get notified if that game is on your playlist even if you are not a part of the club, etc. We're keeping it as simple as possible for now.
- Full nights have a waitlist. Say IN on a full night and you are next in line if a seat opens.
- Sometimes you vote on the date. A host can offer up to four dates. Tick the ones that work, and the host picks one.
- Sometimes they have scoreboards. A host can set up scorekeeping for a club, if they would like.
- Some clubs are invite only. The host adds people, and those nights stay off the calendar.

To start, open Clubs and pick one that plays something you love or are just curious about. If you would like to host a club of your own, talk to our staff. They set up each club and choose its hosts.
