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Possess Me, Satan
220.2 — Social DeductionON ORDER
OUT OF STOCK
In a ghost-hunting séance hosted by Satan, players try to identify and exorcise the secretly possessed Ghost before the evil side kills the group.
5–16·60 min
Complexity:
Rating:
Gameplay
Players receive secret roles, close their eyes for night actions, then debate and vote to exorcise suspects while the Ghost eliminates victims. Paranoia spikes as lies, partial truths, and personal agendas make every accusation risky.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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