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Deckers
- Players
- 1–4 (Ideal 1)
- Time
- 90 min
- Complexity
- Rating
Hackers jack into a hostile supercomputer network, racing to seize control of five servers before its defenses lock them out for good.
Gameplay
Complete shifting objectives by playing cards, moving through modular server spaces, and placing your pieces to take control while removing the SMC’s defenses. The pressure is staying coordinated as the system tightens the screws and one mistake can spiral into a total shutdown.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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