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Root
- Players
- 2–4 (Ideal 4)
- Time
- 90 min
- Complexity
- Rating
Control the vast woodland by leading your faction to victory in a game of strategic influence and adventure.
On the Calendar
1Gameplay
Root is an asymmetric area control game where players use unique faction abilities to compete for territory and influence. It combines action points and variable player powers with strategic negotiation and combat mechanics.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense
Expansions
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550.5
EXPANSION
Root: The Riverfolk Expansion
1-6p
90 min
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550.5
EXPANSION
Root: The Exiles and Partisans Deck
2-6p
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550.5
EXPANSION
Root: The Underworld Expansion
2-6p
90 min
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550.5
EXPANSION
Root: The Vagabond Pack
1-4p
90 min
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550.5
EXPANSION
Root: Underworld Hirelings Pack
2-4p
90 min
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550.5
EXPANSION
Root: Landmarks Pack
2-4p
90 min
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BY REQUEST
550.5
EXPANSION
Root: The Marauder Expansion
2-6p
90 min
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550.5
EXPANSION
Root: Riverfolk Hirelings Pack
2-4p
90 min

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