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Stupor Mundi
- Players
- 1–4 (Ideal 2–3)
- Time
- 150 min
- Complexity
- Rating
Vassals of Frederick II expand their castles, marshal allies, and leverage imperial edicts to elevate their dominions and prestige.
Gameplay
A card-selection system drives actions as players manage hands to summon allies, construct castle upgrades, and promote specialists along tech tracks. Triggered edicts reshape shared rewards and incentives, pushing players to time alliances or independence while optimizing an ever-growing engine.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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