Oh Hell!

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Oh Hell!

510.2Trick-Taking & Ladders

Players
3–7 (Ideal 5–6)
Time
30 min
Complexity
Rating

Card players compete to accurately predict how many tricks they’ll win each hand and score by hitting that exact target.

Gameplay

Deal a hand, announce how many tricks you expect to win, then play cards to take tricks and score only if you hit your exact bid. Every card is a tightrope walk between grabbing one too many and being forced to fall short.

ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense
BoardGameGeek Ratings:6.91.73BoardGameGeek

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