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Time to Panic
- Players
- 1–4
- Time
- 40 min
- Complexity
Multiversal agents race to rebuild a shattered timeline before escalating panic tears reality apart.
Gameplay
Work together to return numbered cards to the timeline in the correct order while triggering their effects and revealing new chaos each turn. The pressure is staying coordinated with limited table talk as small mistakes snowball into a worse final score.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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