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Fresco
- Players
- 2–4 (Ideal 4)
- Time
- 60 min
- Complexity
- Rating
Renaissance master painters restore a cathedral fresco to earn prestige.
Gameplay
Players simultaneously program apprentice actions, then resolve worker placement to buy and mix paints, paint fresco sections, and earn money via portraits. Choosing wake-up time sets turn order at the cost of morale, creating tense market competition and set-collection puzzles.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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