No Loose Ends

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No Loose Ends

510.2Trick-Taking & Ladders

Players
2–5
Time
40 min
Complexity
Rating

Rival thieves plan a bank heist, trying to score big while covering every trace of evidence.

Gameplay

Players commit a bid from their hand, then play cards to win tricks and score by matching what they planned. The pressure is taking just enough of the right wins while avoiding extra or mismatched tricks that leave you punished for loose ends.

ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense
BoardGameGeek Ratings:7.52.15BoardGameGeek

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