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Your take
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Keyflower
- Players
- 2–6 (Ideal 4)
- Time
- 120 min
- Complexity
- Rating
Rival settlers develop medieval villages through the seasons, striving to be the most prosperous by winter's end.
Gameplay
Colored workers serve as both currency and workers, bidding for hex tiles and activating any village’s actions. Players assemble and upgrade a hex village, manage transport and skills, and time winter scoring tiles to convert resources and workers into victory points.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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