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Habitats
410.2 — Tile PlacementBuild a flourishing wildlife park by arranging habitats so each animal’s needs are met through the seasons.
1–5·50 min
Complexity:
Rating:
Gameplay
Players move a ranger on a central grid to draft an adjacent tile, then place it in their park to build patterns and meet animal adjacency requirements. Seasonal goals and scoring for satisfied tiles drive a tight spatial puzzle and timing decisions.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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