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Habitats
- Players
- 1–5 (Ideal 3)
- Time
- 50 min
- Complexity
- Rating
Build a flourishing wildlife park by arranging habitats so each animal’s needs are met through the seasons.
Gameplay
Players move a ranger on a central grid to draft an adjacent tile, then place it in their park to build patterns and meet animal adjacency requirements. Seasonal goals and scoring for satisfied tiles drive a tight spatial puzzle and timing decisions.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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