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Strike
- Players
- 2–5 (Ideal 4–5)
- Time
- 15 min
- Complexity
- Rating
Players toss dice into a tiny arena, aiming to be the last person who still has any dice left.
Gameplay
To win, you throw dice into the arena and try to keep your supply while matching numbers to claim dice and avoiding Xs or spills that take dice away. Every turn is a nerve test: stop safely or risk one more toss that could wipe you out.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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