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Vindication
- Players
- 2–5 (Ideal 4)
- Time
- 150 min
- Complexity
- Rating
Washed ashore on a cursed island, a disgraced soul strives to reclaim honor by forging heroic attributes and allies.
Gameplay
Players spend influence to gain and combine attributes, building synergistic companions, traits, and relics for points. Traveling a modular hex map to control locations and trigger end-game events, they time three-action turns to outmaneuver rivals for majorities and powerful bonuses.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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