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The New Science
- Players
- 2–5
- Time
- 90 min
- Complexity
- Rating
Rival 17th-century scientists race to earn prestige through breakthroughs and publications to become the first President of the Royal Society.
Gameplay
Place assistants to take limited actions—research fields, test ideas with dice, publish papers, and build a lab team—to gain prestige. The tension is in timing discoveries before rivals claim key opportunities and your scarce actions run out.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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