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Pueblo
- Players
- 2–4 (Ideal 3–4)
- Time
- 60 min
- Complexity
- Rating
Competing builders raise a Pueblo for the Chieftain, striving to hide their signature stones and earn the fewest penalties.
Gameplay
Build a shared 3D pueblo by placing colored and neutral blocks on a grid, then move the Chieftain around the edge to score what he can see. The tension is choosing when to cover your own stones and when to leave opponents exposed.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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