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Red Rising
- Players
- 1–6 (Ideal 3)
- Time
- 60 min
- Complexity
- Rating
Lead a cunning house in a caste-bound future, assembling allies to outmaneuver rival factions for supremacy.
Gameplay
Each turn, deploy a card to a location to trigger its ability, then draft a card from another location or the deck, gaining that location’s bonus. Craft synergistic sets and manage hand size to maximize end-game points while advancing tracks for scoring.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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