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Earth
- Players
- 1–5 (Ideal 2–3)
- Time
- 90 min
- Complexity
- Rating
Competing ecosystem architects build thriving habitats of plants and animals to create the most impressive slice of Earth.
Gameplay
Build a personal grid of cards by playing plants, terrain, and animals that generate resources and score points through combos and objectives. The tension is in timing growth versus scoring while opponents’ choices still trigger progress for everyone.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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