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Seasons
420.3 — DraftingRival sorcerers compete in the 12 Seasons tournament, channeling elemental energies to forge relics, summon allies, and crystallize power for supremacy.
2–4·60 min
Complexity:
Rating:
Gameplay
Players pre-draft nine power cards, staging them into three timed packets. Each round features a seasonal dice draft to gain energies, increase capacity, draw, and convert resources into crystals, powering a card-driven engine where crystals count as both currency and victory points.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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