Fright Factor

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Fright Factor

510Trick-Taking & Ladders

Players
2–6
Time
45 min

Monster hunters compete to read the room and score the most points as movie creatures grow weaker the more they’re revealed.

Gameplay

Each round you predict your trick total, then play monster-suit cards to win tricks and score for accurate calls. The pressure is judging when a fading monster will still carry you—or when someone else will make it scary again at the worst moment.

ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateSteep
TempoRelaxedThoughtfulIntense
BoardGameGeek Ratings:7.5BoardGameGeek

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