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Fright Factor
510 — Trick-Taking & LaddersMonster hunters compete to read the room and score the most points as movie creatures grow weaker the more they’re revealed.
2–6·45 min
Gameplay
Each round you predict your trick total, then play monster-suit cards to win tricks and score for accurate calls. The pressure is judging when a fading monster will still carry you—or when someone else will make it scary again at the worst moment.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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