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Harvest
- Players
- 2–4
- Time
- 75 min
- Complexity
- Rating
Farmers in the town of Gullsbottom race to grow and harvest the most valuable crops before the season ends.
Gameplay
Over five rounds you draft turn order, place workers to claim town and field actions, plant seeds, fertilize, and harvest crops for points. The pressure is juggling tight action spaces and timing harvests before opponents take the spots and bonuses you needed.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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