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Trick'n Treat
- Players
- 3–5
- Time
- 20 min
- Complexity
Costumed trick-or-treaters race to collect the best candy while dodging mischievous ghosts on Halloween night.
Gameplay
Players play one card to each trick and win cards to build candy collections, using ghost cards for surprises. The tension is judging when to grab points versus risking a ghosty penalty that can swing the whole round.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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