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Feed the Kraken
OUT OF STOCK
Secretly divided sailors, pirates, and a lone cultist steer a ship toward their own doomsday destination at sea.
5–11·90 min
Complexity:
Rating:
Gameplay
Players vote on a captain’s crew, pass map orders, and choose the ship’s direction to reach their faction’s destination first. Every course change sparks paranoia as you judge who’s steering honestly and who’s quietly setting you up for disaster.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo
