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Charms
510.2 — Trick-Taking & LaddersOUT OF STOCK
Players compete to score the most by accurately predicting how many tricks they will take.
3–4
Complexity:
Rating:
Gameplay
You announce a trick prediction, then pair number and suit cards to make a play and win tricks across the hand for points. The tension is balancing safe wins against the risk of over- or under-shooting your forecast as the visible suit and number keep shifting.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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