Automobile

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Automobile

470.4Networks & Routes

Players
3–5 (Ideal 5)
Time
120 min
Weight
Rating

Early auto tycoons compete to build factories, predict demand, and dominate America’s booming car market.

Gameplay

Draft actions to buy factories, build cars, invest in distributors, and sell into shifting market demand to earn the most money. The pressure is forecasting what will sell while avoiding wasteful overproduction that bogs your company down for the rest of the game.

ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateSteep
TempoRelaxedThoughtfulIntense
BoardGameGeek Ratings:7.33.52BoardGameGeek

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