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Antiquity
410.5 — Tile PlacementOUT OF STOCK
Rival medieval city-states expand across a dwindling landscape, racing to fulfill a chosen patron saint’s victory condition before resources and pollution choke their growth.
2–4·180 min
Complexity:
Rating:
Gameplay
Build your city by placing building tiles, clear and farm nearby land, and move goods to grow and upgrade while pursuing your saint’s win condition. Space is tight and the world degrades, so every expansion risks being boxed in by rivals, scarcity, or spreading pollution.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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