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History of the World
560.4 — War & Grand StrategyCommand a shifting succession of historical empires to conquer key regions and amass the most gold by the end of human history.
2–6·180 min
Complexity:
Gameplay
Over a series of eras, you take new empire and event cards, place armies from your current civilization onto the world map, and score gold for controlled lands and buildings. The tension is watching your gains get swept away by the next rising power while trying to be in the right places at the right time.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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