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OUT OF STOCK
Mountains of Madness
- Players
- 3–5 (Ideal 4–5)
- Time
- 90 min
- Complexity
- Rating
A Lovecraftian Antarctic expedition races to reach the mountain’s summit and make it back alive as madness fractures the team’s minds.
Gameplay
Work together to move across the mountain grid, roll dice, and play cards to overcome hazards while your speech and information are increasingly restricted by insanity effects. The strain is keeping the group coordinated when you can’t say what you mean and every mistake pushes the expedition closer to collapse.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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