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Moonrakers
570.3 — Negotiation & AlliancesAmbitious captains forge tenuous alliances to complete dangerous space contracts and claim leadership of the Moonrakers.
1–5·120 min
Complexity:
Rating:
Gameplay
Players negotiate temporary alliances, dividing rewards and hazards to attempt contracts together or solo. Card-driven deck-building of actions, crew, and ship upgrades fuels combos during contract resolution, while betrayal and risk management shape the race to 10 Prestige.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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