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Moonrakers
- Players
- 1–5 (Ideal 4)
- Time
- 120 min
- Complexity
- Rating
Ambitious captains forge tenuous alliances to complete dangerous space contracts and claim leadership of the Moonrakers.
Gameplay
Players negotiate temporary alliances, dividing rewards and hazards to attempt contracts together or solo. Card-driven deck-building of actions, crew, and ship upgrades fuels combos during contract resolution, while betrayal and risk management shape the race to 10 Prestige.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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