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Gang of Dice
- Players
- 2–4
- Time
- 30 min
- Complexity
- Rating
Lieutenants push their luck to amass the biggest gang without triggering the boss’s warnings to seize control of the family.
Gameplay
A Warning card sets a forbidden combo or threshold. Players choose how many dice to roll, pushing for the highest legal result without triggering the warning; the round winner collects all rolled dice, and the player with the most dice at the end wins.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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