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Gang of Dice
210.1 — Quick SocialLieutenants push their luck to amass the biggest gang without triggering the boss’s warnings to seize control of the family.
2–4·30 min
Complexity:
Rating:
Gameplay
A Warning card sets a forbidden combo or threshold. Players choose how many dice to roll, pushing for the highest legal result without triggering the warning; the round winner collects all rolled dice, and the player with the most dice at the end wins.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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