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Tenby
- Players
- 1–5 (Ideal 2–3)
- Time
- 60 min
- Complexity
- Rating
Rival planners compete to build the most charming version of Tenby by arranging terraces, piers, and landmarks for points.
Gameplay
Score the most points by choosing cards from a shared display and placing them into your streets to form terraces, piers, landmarks, and helpful residents. The pressure is reading turn order and snatching the pieces you need before someone else takes them.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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