Joraku

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Joraku

510.3Trick-Taking & Ladders

Players
3–4 (Ideal 4)
Time
60 min
Complexity
Rating

Rival daimyo march toward Kyoto, seeking to outmaneuver each other and earn the highest reputation to rule Japan.

Gameplay

Across three rounds, you draft and play skirmish cards to win clashes, then place or shift samurai influence on the map to score reputation in key regions. The pressure is reading opponents and timing your wins so the battles you take shape the scoring you’ll face later.

ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense
BoardGameGeek Ratings:7.22.24BoardGameGeek

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