Rumble Nation

Rumble Nation

540.2Area Control

Rival warlords in Sengoku-era Japan battle for supremacy by seizing control of the nation’s castles.

2–4·40 min
Complexity:
Rating:

Gameplay

Roll dice to place soldiers into castle regions, then play tactic cards to shift battles and secure majorities for points. The tension is choosing where to commit before the rolls—and when to gamble on a comeback chain versus locking in a narrow lead.

BGG: 7.4 1.81 BGG

Gameplay Taxonomy

Theme
Randomness
Interaction
Learning
Tempo

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