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Molly House
220.4 — Social DeductionAs mollies in 18th‑century London, nurture joy and protect your community while evading constables and unmasking informers.
1–5·120 min
Complexity:
Rating:
Gameplay
Players draft multi-use vice cards to host festivities, create sets, and manage risk as constables close in. Semi-cooperative negotiation, bribery, and hidden informer roles drive social deduction, with players balancing community goals against secret objectives.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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