Molly House

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Molly House

550.4Asymmetric Conflict

Players
1–5 (Ideal 4)
Time
120 min
Weight
Rating

As mollies in 18th‑century London, nurture joy and protect your community while evading constables and unmasking informers.

Gameplay

Players draft multi-use vice cards to host festivities, create sets, and manage risk as constables close in. Semi-cooperative negotiation, bribery, and hidden informer roles drive social deduction, with players balancing community goals against secret objectives.

ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateSteep
TempoRelaxedThoughtfulIntense
BoardGameGeek Ratings:7.33.75BoardGameGeek

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