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Everdell Duo
450.3 — Worker PlacementWoodland rivals (or partners) build thriving forest cities and chase seasonal achievements to score the most points.
1–2·30 min
Complexity:
Rating:
Gameplay
Place workers to gain resources, then play critter and construction cards into your city from hand or the shared meadow to build a scoring tableau. The pressure is timing and denial—shifting access to shared cards and spaces before your opponent (or the scenario) closes the window.
Gameplay Taxonomy
Theme
Randomness
Interaction
Learning
Tempo

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