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Eldertide: A Thousand Lights
- Players
- 1–5
- Time
- 120 min
- Complexity
Seafaring houses rebuild ancient-tech lighthouses across a storm-ravaged archipelago to reclaim their homeland.
Gameplay
Sail modular sea routes to pick up resources, fulfill contracts, or invest them in outpost facilities for scoring multipliers. A roaming Storm AI breaks ports and blocks paths, forcing adaptive route planning and leveraging variable house powers to optimize deliveries and timing.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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