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Arkham Horror
- Players
- 1–8 (Ideal 4)
- Time
- 240 min
- Complexity
- Rating
Lovecraftian investigators race to seal interdimensional gates and stop an Ancient One from awakening and overrunning Arkham.
Gameplay
Roam Arkham to gather clues, draw encounter cards, roll dice in fights, and seal gates to other worlds before the doom track fills. Every turn feels like putting out fires as monsters spread and time runs out.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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