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Skyjo
- Players
- 2–8 (Ideal 4)
- Time
- 45 min
- Complexity
- Rating
Race to reveal and replace cards to achieve the lowest score.
Gameplay
In Skyjo, players aim to minimize their score by strategically exchanging cards and revealing hidden ones. The game ends when a player reveals all their cards, and the lowest score wins.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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