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Watergate
- Players
- 2 (Ideal 2)
- Time
- 60 min
- Complexity
- Rating
A Washington Post journalist and the Nixon administration battle over evidence and momentum as one tries to expose the President while the other fights to survive the term.
Gameplay
You play cards for actions or events to place markers, shift momentum, and build or break evidence links to either connect two informants to Nixon or run out the clock. Every turn is a tense tug-of-war over which leads surface and which get buried at the worst possible moment.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense

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