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Cthulhu: Death May Die
- Players
- 1–5 (Ideal 3)
- Time
- 120 min
- Complexity
- Rating
Desperate 1920s investigators deliberately summon an Elder One to destroy it before reality unravels.
Gameplay
Players spend actions to move, fight, and interact, rolling custom dice against cultists and horrors. The mythos deck and insanity track escalate threats; finish episode objectives to summon the Elder One and exploit weaknesses to win.
ThemeAbstractThemedImmersive
RandomnessLuck-ishTacticalSkill
InteractionMinimalIndirectDirect
LearningIntuitiveModerateHeavy
TempoLightThoughtfulIntense
Expansions
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320.3
EXPANSION
Cthulhu: Death May Die – Yog–Sothoth
1-5p
120 min
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320.3
EXPANSION
Cthulhu: Death May Die – Black Goat of the Woods
1-5p
120 min

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